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How to communicate controls/forces from CLient to Server? pakfront 13 2936 Last post January 15, 2006, 04:00:45 PM
by darkfrog
Most recent version? Spacecookies 6 1679 Last post March 17, 2006, 07:56:21 AM
by darkfrog
lightweight server rather than PhysicsNetworkingServer bm212 3 1503 Last post May 26, 2006, 11:53:54 AM
by darkfrog
propagating new physics objects from one client to another bm212 7 2129 Last post July 26, 2006, 08:08:31 AM
by darkfrog
JMEPhysicsGraphicalController / DynamicPhysicsNode Wile 1 962 Last post February 06, 2008, 05:00:13 PM
by darkfrog
Source Repository darkfrog 11 2720 Last post March 28, 2008, 03:12:24 PM
by darkfrog
What limitations for a synchronizemessage ? kine 3 926 Last post June 13, 2008, 02:23:31 PM
by darkfrog
internet game: P2P vs client-server ? propagation time /2 vs chaos ? kine 1 784 Last post June 16, 2008, 07:37:43 AM
by darkfrog
Hello Darkfrog & Friends ... ! I wanna make it a multiplayer game too ! kine 13 3015 Last post June 19, 2008, 12:45:13 PM
by darkfrog
How does PhysicsNetworking work? wolfgang 7 1210 Last post April 01, 2009, 02:59:09 AM
by TheMatrix154
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